UPDATED 7/26/2008 AT 2:15pm: ComingSoon.net has put up another report on the panel. Read it at this link.
Star Mark Wahlberg & Mila Kundis and director John Moore were on hand at the press conference for the videogame adaptation of Max Payne, from 20th Century Fox (October 17, 2008). Here are some highlights courtesy ComingSoon.net:
- Certain elements in the story were taken from the Max Payne sequel.
- “Max can’t rest until he finds the third killer (of his wife and child),” said Moore. “I believe he does want to find him and then rest. You get the sense throughout the film that once Max gets this third guy, he’s done. But just at the end of the film he realizes that he wouldn’t be doing his wife and child, so he wants to live on.”
- Wahlberg was hesitant to do the film at first upon learning it was based on a video game, but came around after reading the script: “I love playing this character, especially after playing a science teacher and playing an accountant,” said Wahlberg. “It’s a nice change of pace.”.
- Moore said one of his goals with Wahlberg and Max Payne was to build a character that people would reference in the future, citing early Steve McQueen and Clint Eastwood’s Harry Callahan.
- Mila Kundis, who is acting in her first action film, was excited: “It was awesome,” said Kundis. “I’ve never done anything with action. I can barely walk without tripping. I never shot a gun, but now I can take one apart and put it together.”